Rules to play SWmud
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How to run a ship

The following topics will help you learn how to run a ship.

bridge, turrets, ship shell & control, landing, orbiting, space, ship_security, ship_titles, scanning, ship_exp, refuel & distress, view, and salvage.

The guide for Newbie pilots will show you a comprehensive example of flying a ship.

NOTE: the number inside [ ]'s on a ship is the ship #, which you may use to access the ship when multiple ships are in the same location.

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