SWmud Code of Law
The purpose of this Code is to explain how the law procedures of SWmud work.
1. We are all adults.
2. Players play, coders code.
This is *not* to say that you can't or shouldn't make suggestions about how to improve the mud; just that you should try to be polite about it, and not complain if your suggestions are not chosen to be implemented.
On the other side of things, if you would rather play than code, don't become a wizard. Wizards of Applicant or Secretary rank are not allowed to have their own player characters. Ambassadors and above may have *one* player character, but are expected to spend more time coding than playing. More rules concerning player characters owned by wizards can be found in the wizlaw panic file.
3. Wizards should be more responsible than players.
4. Players are punished, not characters.
5. Punishments are meted out on a case-by-case basis.
For example, take the case of someone who exploits a bug, then claims to have done it without knowledge that it was a bug. An offender who has always been respectful to the arches, has never engaged in "questionable" behavior, and is new to mudding would be punished less severely than one who regularly insults the wizzes, has often done questionable things, and/or is an experienced mudder.
Some will say that this is not fair. That may be true. Remember, however, that the game is set up for the enjoyment of both players and wizards, and that playing is a privilege, not a right. Thus, someone who decreases the enjoyment of others by being rude or insulting is hurting the mud, and the arches are under no obligation to allow someone to continue playing on the mud if they do not wish to.
The Head of Law is the primary law enforcer of the mud. The Head of Law may punish any character for any offense in any way he or she may choose, subject to these procedures.
In addition, should the Head of Law be unavailable, any wizard has the power to punish offenses. However, other non-Admin wizards may not rid a character unless they believe it necessary to the security of the mud, or that character does not have a valid email address and has not contacted the wizzes to explain why he/she does not.
In any case, an wizard who punishes a character should inform the other wizards of the punishment and why it was given, and of any evidence that might exist (logs, screen captures, etc.).
Decisions of a single wizard may be appealed. This may be done by sending mudmail to 'law', or if you have been rid, by using the Law Contact form. You should include information on who you are, what you were accused of, and your explanation of why you feel your punishment was unjust. The wizards may then decide whether to allow your punishment to stand, give you a lighter punishment, give you a heavier punishment, or rescind your punishment entirely.
Decisions of the wizards as a group cannot be appealed.
Finally, note that all of the Admins (Senator and Moff) have the full power to rid anyone they choose, no explanation necessary.
Punishments that may be inflicted include, but are not limited to:
In general, punishments should be chosen to fit the crime. For example, if a player took advantage of a bug to make money, he/she should at the very least have that money taken away, and may be fined as well. A player who kills another player in a situation where he or she should not have been able to may be killed. Again, however, the arches may inflict any punishment for any offense.
Of course, anyone who suffered from the character's actions should be compensated.
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