Assassins over level 5 need assassin points to advance their assassin guild. The required points equal the level being advanced to, for example to advance to level 6 assassin, a player needs 6 points. At advancement, the required points are extracted from the player's point total. For example if a player has 8 points and (s)he advances to level 6 assassin, after advancement (s)he still has 2 points left.
There are some monsters around the mud which give assassin assignments. These assignments involve having to kill a specific monster. The commands to use at the monsters are:
all the available jobs. also tells how many points you have.
The monsters can usually be identified by their description, which hints something about them needing help and urging the player to type list. Locations of these monsters is not a secret, so you can try asking fellow players where to go.
For beginning assassins, they should contact Connick at level 5 at Sluis Van Shipyards. Read faq2 for how to get to the residential section.
Each killed and collected job will give an assassin a varying amount of credits, experience points, and assassin points. Note however, that no reward will be given for killed monsters whose level is below the assassin's. Experience will tell when it comes too late to collect rewards for a certain job.
Bounty Hunters have a similar system of acquiring points to advance, but bounty points are not the same as assassin points. An assassin does not receive any points for bounty jobs unless the player has both guilds.
BH Points || Assassins || Guilds || Game Information
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